For the Composer Behind Banjo-Kazooie, a New Mario is the Dream Job


At a party during the 1997 Electronic Entertainment Expo in Atlanta, a budding video game composer named Grant Kirkhope mustered the courage to introduce himself to one of his heroes: legendary Nintendo designer Shigeru Miyamoto.

Kirkhope meant to tell Miyamoto that he was working on music for an upcoming Nintendo game called Banjo-Kazooie. Except there was an open bar at the party, and what actually came out was a series of drunken, slurred syllables, not unlike the nonsense sounds uttered by the characters in the N64 game he was currently working on.

What happened later was much worse. In the bathroom, as a drunken goof, Kirkhope was busy trying to pull down the trousers of a colleague and friend — the co-founder of British game developer, Rare Ltd. — when Miyamoto walked in and froze, aghast.

“Next morning it was like, ‘Do you remember what you did?'” recalls Kirkhope.

Read the full story at Thrillist.

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